Certain games / programs do not like the mouse input via Parsec and have significant sensitivity problems, even to the point that different parts of the game or program react differently.
I would like an option that on the host machine we can disable the remote mouse completely, e.g. not just disable input from a particular client but actually don't even allow it for anyone. Currently disabling it for a connected user does not release the mouse pointer which is the issue as the pointer stays stationary while the host proper pointer is invisible.
Allowing this option would mean that the mouse pointer is not captured by Parsec and would be free for the host or another method of control to see and use the pointer as normal.