The ability to connect TO Ubuntu/Linux systems would be awesome.
Pointless waiting for this. It's like GOG Galaxy for Linux. One of the most awaited highly voted requests; Forever "In Progress"… Pretty clear they're not ever gonna do anything about it. Prove me wrong, Parsec devs. I dare ya.
+1, it would be one of the very very few reasons that keep me from switching to Linux altogether.
It's been almost 3 years since this post was written and we still have no plans on Linux Hosting. It's a great piece of software but unusable at work. At least for me. Too bad :(
Without Linux host support Parsec is only a half-measure solution for my home needs. For my office needs (high-end CAD/CAM/3D modeling) Parsec for Teams is a non-starter without Linux host support. It's too bad, I would gladly pay $30/seat for Teams if I could actually use it on all my workstations in the office.
If Linux could host, Rocket League would be usable again.
I can install and run Parsec on Linux Mint, however I can't get past the login screen beacuse Parsec can't verifiy my login data. Does anyone know how to get past this? Parsec works on Windows just fine!
With all of these people requesting this I find it silly not to support it. Especially with proton and steam supporting Windows games on Linux. Linux gaming is becoming a very big thing! I too would like to see this as I'm running Ubuntu and have gotten rid of Winblows. Your excuse is "You have to get core parsec running good first" that was a year ago and still no progress. Why exactly do you have a client for Linux without the ability to host a game? I deleted the client since I have the more powerful system and internet out of all of my friends. What's the point, right? Also, why have a feedback forum if you won't listen to your feedback? Seems counterintuitive...
Status update, since I found something out about my IPv6 address:
Turns out it's a dynamic IPv6 address, which explains a *lot* of my issues with the protocol and why I have access to v6 at all.
Whatever the solution actually ends up being, I *can* say that I can now work on this client for you once again (later though, the semester has started back up and it's getting hectic)!
Well I figured I should mention my status in terms of getting Parsec working on Wine
It might be possible. However, my ISP doesn't provide an IPv6 address for the world. Parsec *requires* an outbound IPv6 connection to use the client-to-host connection computer, even with two computers on the *same network* that uses a local IPv6 address. Ugh.
Again, it might be possible, but it's definitely impossible for me (at least until I get an IPv6 address, if I even *do* get one).
It's given now that the issues with the top two greatest amount of up-votes currently now serve as a *greater collective problem* with Parsec's general development ecosystem for myself, and potentially many other users, *and* since the Parsec team doesn't seem to care about either issue.
Additionally, Steam's new Remote Play Together feature, while a great step in the right direction, does not allow users to stream non-Steam games to other users, and programs by extension.
I feel it appropriate to stop trying to get Parsec to work using wine *at all*, and develop my *own* FOSS client/server model for these disenfranchised Parsec users.
All I ask is that you don't expect me to turn up a miracle overnight, I'm a Graduate Student studying Data Management and I have my own responsibilities to take care of. Patience for this of course goes without saying for most of you, I just want to get that out of the way for any who *do* expect me to outdo Parsec in minimal time.
This and mic support is needed, I hope this is coming with the new overhaul for Parsec. As long as I can host on Linux and allow my friends to join me and play on my emulators such as mupen64plus, pcsx2, dolphin this app is complete!